Disappearing actors in 4.7 preview standalone
Abit of a strange of this.
On one of my maps I have around 15-20 actors in front of me. When I run the game in any mode other than standalone they are visable. However if I run the game in standalone mode, they dissapear. The mesh is gone but when I print on tick the location of the actors they are still there where they should be.
I do have something similar to an object which isn't visable but doesn't move when it should which worked in 4.6 but that's another question since it is more indepth.
Has anyone come across this before and has it it been fixed in the release version of 4.7?
asked Mar 12 '15 at 12:21 PM in Bug Reports
Ok, I've downloaded and built the latest source version and it has solved my problem. Weird but a good result. Many thanks Sean. I'll convert my working project over then.
answered Mar 16 '15 at 01:49 PM
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