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[4.7.2] Unable to package game with "Shipping" configuration

Hello everyone ! When I'm trying to build my game with "shipping" options, it tells me "Build Failed" (I've not this problem if I build for the "Development" option, which run succesfully). When I look up at the "UnrealBuildTool.txt", I've got this messge :

c:\program files\unreal engine\4.7\engine\source\runtime\inputcore\public../Classes/InputCoreTypes.h(5) : fatal error C1083: Cannot open include file: 'InputCoreTypes.generated.h': No such file or directory -------- End Detailed Actions Stats ----------------------------------------------------------- ERROR: UBT ERROR: Failed to produce item: C:\Users\Daivy Merlijs\blabla\HEAJ_2014-2015\4TIB1\Group_06\Proto1\FPSProjectScratch\Binaries\Win32\FPSProjectScratch-Win32-Shipping_XP.exe Cumulative action seconds (8 processors): 0,00 building projects, 1,74 compiling, 0,00 creating app bundles, 0,00 generating debug info, 0,00 linking, 0,00 other UBT execution time: 13,96 seconds

Is anyone can help me?

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asked Mar 12 '15 at 05:16 PM in Packaging & Deployment

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NaggingDaivy
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avatar image NaggingDaivy Mar 18 '15 at 09:12 AM

Help please !

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Ok, I just figured that you need to download the source version of UE4 and compile it to make Shipping working.

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answered Mar 18 '15 at 02:22 PM

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NaggingDaivy
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