MAC - Engine - build failure - mscorlib - Mono error
Dear Community, I am unable to build the UE4 Editor on my Mac. When building the GitHub Release - like told in the description - using the
When duplicating and renaming the
Am I missing something that needs to be installed which was not written somewhere where I could have found it or am I just simply missing the point here?
XCODE is up to date. Version 6.2 (6C131e) For the sake of completeness my System Specs:
Thank you very much for your help/insight/solutions!
asked Mar 12 '15 at 10:23 PM in Installation & Setup
Looks like Setup.command was either not run at all before you started GenerateProjectFiles.command, or did not download all necessary files (if that's the case, hopefully it shows some errors). If it's neither of those, though, let me know, I'll give a list of things to try.
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