Html5 ue4 vr?

Are there any plans to allow for the implementation of VR for HTML5 WebGL builds of UE4? We spoke to some of the people at mozilla’s MozVr.com and they said that this was something they were very interested in doing. how far are we from being able to do it?

I too would like to know if work for enabling VR in WebGL is something that is being worked on or even possible.

Also very interested

me as well!

Same here. It would be nice to be able to deploy for all platforms without having to fuss around

Should be able to DIY based on public THREE.js libraries that are VERY straight forward.

Example:

@CitrusDave can you post an example? I’m not sure if that’s what was tried, but the links are dead (at least for me). Screenshots or listed modifications would be greatly appreciated!