Media Textures causing Lag

Hey,

I have a 360* video (2048 x 2048 as its 3d) wraped around a sphere, when playing back in UE4 it’s causing HUGE amouns of fps lag and varitation.

I have a feeling Lock-Memcpy-Unlock is causing the lag. I’d love to know how to replace it with RHIUpdateTexture2D. Or a more efficient solution!

Dear ThegummyBear

I used play node for playing my media ( texture media on a cube ) for an intro movie , when the main level loaded up it played with a huge lag , I figured out closing the media player (using Close node ) will fix this issue. This might be helpful for you.
regards

Notice that I have tested this on mobile device ( Android )