Hello,
I came across this issue when working in my game:
The issue that I’m facing is that the collision seems to be causing my character/camera to glitch out whenever it collides with something. I’m using the 2D side scroller template.
When I grabbed the Capsule Component and resized it, however, it seems to fix the issue. The only problem now is, well, just see for yourself:
My guess was that the root of the problem was that the capsule component did not fully encapsulate the sprite, since it worked when I resized it. I did, however, make sure that the sprite wasn’t generating any collision events, so I’m out of ideas.
I really appreciate your help!
Thank you!