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Material Array Fading

Hey there,

I am a student artist working on an in house uni game project with a team for our final year.

The question I have is can a material array have a fade out/in sequence with the set materials with in it. Currently I have two materials, one diffuse and one translucent which acts as the cloak/invis for our character bound to a key press in the character actor material array. Can I achieve a fade out and in effect for switching between these two materials on key press through the array, or is there a better way of doing this? If so how?

Many thanks for any input or answers.

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asked Mar 13 '15 at 04:20 AM in Blueprint Scripting

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