Material Array Fading
I am a student artist working on an in house uni game project with a team for our final year.
The question I have is can a material array have a fade out/in sequence with the set materials with in it. Currently I have two materials, one diffuse and one translucent which acts as the cloak/invis for our character bound to a key press in the character actor material array. Can I achieve a fade out and in effect for switching between these two materials on key press through the array, or is there a better way of doing this? If so how?
Many thanks for any input or answers.
asked Mar 13 '15 at 04:20 AM in Blueprint Scripting
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