[4.7.2] VR - Why VR preview framerate is smoother than package

Hello !

I’m working on the new version of UE, I converted a project to run on 4.7.

It’s a VR project, Everything works fine but, the VR preview framerate in editor through Oculus is very smooth, the result is perfect.
But once I packaged the same project, I got jolt framerate… -_-

Have you any idea what causes this framerate drop and how to fix this?

Thank you

JC

Hello !

I’m digging up this thread,

Thanks

:frowning:

No one? ?

What kind of build are you doing? I had the same problem, and it turned out to be because I created a “Debug” build. Switching it to “Release” or even “Development” helped a lot. It does seem like even debug builds should be faster than anything in the editor, but yeah.

Hi, Sorry for my late answer… When you say “release”, do you mean “shipping”?

Hi,

I have found the reason and the solution. When running in the VR preview mode, it uses graphics settings selected in the menu and there I have effects turned off, motion blur turned off etc. But packed - “shipping” version does not use the same settings but all turned on, “epic”. So the solution was to make a menu for choosing graphics options at runtime and have a sensible defaults.

Ilija