“Add movement input” in “server forward” event doesnt work (Character doesnt move forward, left/right works). Event fires, “Hello” prints on screen.
All works fine if I call “Add movement input” directly.
Alright but did you replicate the movement?
Because if you’re only calling on the server here. It means that if the movement are not replicated Server from Client and that only the Server will receive the movement input while the client will not move.