Batch Export doesn't export everything
So I need to resize several hundred textures so they are powers of 2. I selected them all, right clicked, chose Batch Export, and let it go, but with 872 files selected, there were only 805 exported textures. I don't have the time to export them all one at a time, so can someone clue me in to why this is happening?
asked Mar 13 '15 at 07:00 PM in Bug Reports
Hey robosaur -
Since the engine will export as a 8 bit Channel TGA file format, if any of your files were imported as a 16 bit Channel PNG, the engine cannot export those image files. Unfortunately there is currently no way to tell which of those images are imported in that fashion except that they will not export even if done individually.
I have entered a report for this issue, for reference UE-11869, I will let you know of any developments as we continue an investigation to a solution.
Thank you for your report -
answered Mar 15 '15 at 02:52 PM
Lovecraft_K ♦♦ STAFF
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