Ctrl + M to move actor to hidden streamed level removes it from world (4.7.2)
I'm having an issue when moving actors to a hidden streamed level in 4.7.2 - it removes them from the world!
When optimising I have my streamed levels hidden and then I go round and move any actors that were left behind into the streamed level.
To get it to work I have to un-hide the streamed level. Hit Ctrl+M to move the actor to the level then hide the streamed level again.
A little hard to explain but I hope that description made sense. It's not a huge issue but it slows progress down quite a bit :)
asked Mar 14 '15 at 09:19 AM in Bug Reports
Thanks for your report! We have a bug report in our system for this already (UE-9539), but it was missing some of the details you provided. I was able to verify that what you describe occurs in 4.7.2 as well as our main internal build, so I have updated the report with your notes. I will let you know when I see an update on it. Thanks!
answered Mar 14 '15 at 02:32 PM
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