Ctrl + M to move actor to hidden streamed level removes it from world (4.7.2)

Hey,

I’m having an issue when moving actors to a hidden streamed level in 4.7.2 - it removes them from world!

When optimising I have my streamed levels hidden and then I go round and move any actors that were left behind into streamed level.

To get it to work I have to un-hide streamed level. Hit Ctrl+M to move actor to level then hide streamed level again.

A little hard to explain but I hope that description made sense. It’s not a huge issue but it slows progress down quite a bit :slight_smile:

Thanks!

Hi Pete,

Thanks for your report! We have a bug report in our system for this already (UE-9539), but it was missing some of details you provided. I was able to verify that what you describe occurs in 4.7.2 as well as our main internal build, so I have updated report with your notes. I will let you know when I see an update on it. Thanks!

Awesome! Thanks for reply on a Saturday! :slight_smile: