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How can I get a material to ignore perspective?

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asked Mar 14 '15 at 09:59 PM in Rendering

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Krionikal
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The material isn't ignoring perspective, but it is somewhat ignoring the UV coordinates on the geometry its applied to and instead it is respecting world space.

You can do this by using the various WorldAligned material nodes in the material editor.

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answered Mar 14 '15 at 10:13 PM

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Allar
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