How to use Suggest Projectile Velocity?

I using Print String to see if i got any result but the string return X:00 Y:00 Z:00

Hi,

Try setting your Trace Option to Do Not Trace. I was having the same issue and changing the Trace Option allowed me to get values from the Toss Velocity.

I tried that check box,but it still returns 000…

coming from actor location its probably colliding with itself

The projectile actor has a mesh and a collision box component in it,the mesh is set to no collision and the box is overlap all, in this case, it still got block by the launcher ?

try manually setting the start and end to see if it works, or just even do a line trace to see whats happening and what its hitting

Thank you very much, I’ll try it