Emmisive materials don’t seem to render properly when I test things out in the editor / launch the game. They are emmisive, though, and they are shown to be glowing when they’re applied to a material anywhere else.
It happens with every emmisive material. I migrated some from the Content Examples that work fine if I render them in the content examples project, but the emission doesn’t work in my game. Are there any files I could upload here that could help you guys help me? (XD)
If you are attempting to get the emissive property of your material really bright you need to multiply it by a constant value. Try this approach to see if you can get your emissive to shine a bit brighter!