[4.7.3] Engine crashes on compile of one blueprint only if child of that blueprint is also opened in another tab
This is a strange bug. If I open one of my blueprints ("Building") and compile it, everything works. But if I have another blueprint opened in another tab and this other blueprint is a child of "Building" then the Engine crashes ~10 seconds after I hit compile of Building, before it's crashing it's just freezed.
I tried it now 4 times, it crashes every single time if the child blueprint is opened.
Here you have a Callstack and the log, I compiled "Building" two times, then I opened one child blueprint and tried to compile Building again.
I am using the latest 4.7 branch from github.
I was able to reproduce this in your project with the Building and CivilBuilding Blueprints. I've created a bug report for the issue (UE-12136), and I'll let you know as soon as I see any update on it.
answered Mar 18 '15 at 11:07 PM
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