The question is simple enough but I am going for a more elaborate action…
I want to have a snake or centipede like character and when you shoot them in a section they would split into 2 of them. The section I shoot would disappear and a new head would show up on the cut off section.
I was thinking destroy the first one to fire off two new ones but then how would i know the size that each new snake should be. Eventually the user should be able to kill the entire snake as they blow away each body section or head for that matter.