Switch between player cameras?
The game I have in mind uses the third person perspective game mode to switch between a side scroller and an 'endless runner' to navigate the map. I was hoping to have an orthopedic camera follow the player until getting to the runner part, where the camera would switch to behind the character and auto move forward and then back again when hitting another trigger.
Is something like this possible? (Excuse me if I've done a terrible idea explaining).
asked Mar 17 '15 at 07:30 AM in Blueprint Scripting
Yes, it's possible.
Please see these 3 similar questions with good answers:
answered Jul 13 '15 at 02:44 PM
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