Accessed none error from node

Hi,

I´m getting the following error when i stop playing my scene:

34513-accessed+none+kpc.png

this is the eventgraph from my animation blueprint:

Anyone know what the problem is?

Hello Ixaeon,

I believe that you need to add an is valid node. This will check to make sure that the information being passed is not empty. I hope that this helps.

Example:

Make it a great day