Automatic "FPS too low detection" also runs during shader caching

Hey, this has happened to me a few times now, so I figure I open a question about it.

In the engine there is automatic detection if the FPS/Performance is too low, and then it prompts or maybe also change settings automatically.

This detection also is in place during shader compilation/rebuild, and possibly also during other heavy operations, which causes lowering of the settings even if you have a beefy computer. I would suggest change it so the performance detection is not active during certain heavy operations, such as shader cache, rebuild lightning etc.

this issue mainly related to your hardware performance. I suggest to buy another Video card and at least True quad core CPU

I never specified my hardware, did I?

this issue mainly related to your hardware performance. I suggest to buy another Video card and at least True quad core CPU

it’s ok, U didn’t, But I never faced this problem before, that’s why I told u that.
I know it’s just a suggestion , however I just clarify the reason bec. if someone read the title he may think about the problem itself rather than he notice it’s just a suggestion .

cheers

The title explains the question and the issue discussed. Your reply is not related to the question.

Also, there are a lot of different performance related questions here. Do you think it is a good idea to - as a first reply - suggest to people they buy new hardware?

I couldn’t understand why you are angry , if your machine species meets the Engine requirement and U faced this problem , then it’s an issue, if not then it’s normal that happened .

again, I’m sorry If I Misunderstand your question.
you can wait till one of the staff confirm your suggestion :slight_smile:

Hey, would still like a comment about this. I think it is a problem that should be fixed. A lot of people will have lowered setting because of heavy tasks, and not because their computer can not handle it.