hi in this blue print i am trying to do is if npc sees the charecter startes firing at the charecter and keep firing until the npc cant see them any more, can any one help me loop this please
Best way would be creating fire state of character and just enable and disable in right moment. Theres many ways you could implement rapid fire or damage over time, you can use either a rick or timers that i recommand as its easier
Notthat just gives more questions instead of a answer???