Selection box shows up too late when zoomed in
Basically I expect it to behave the way it already behaves when zoomed out far enough.
My guess is that there is a small "deadzone" to separate regular clicks with minor movement from box selections. However, this distance seems to be calculated in worldspace instead of the more logical screenspace, which might cause these issues when working on a small scale.
Edit: tested in version 4.7.3
I appreciate you pointing out this issue within the Editor. I have verified the issue on my end and have submitted a bug report to our developers. If you need to reference this bug in the future, please refer to: UE-12070.
answered Mar 18 '15 at 02:57 PM
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