Why is my door disappearing?
I'm currently trying to recreate something that my tutor showed me, but for some reason when I approach the door, the door somehow disappears. I'll provide a few images of the blueprint itself, but I was wondering if anyone could help me solve this issue?
asked Mar 18 '15 at 02:24 PM in Blueprint Scripting
As I see you put the Door to [Root]. When trigger is activated then move all objects found in the root. Try transfer DoorFrame to [Root].(drag and drop)
I hope this will help you.
answered Mar 18 '15 at 03:11 PM
I think the door didn't disappear, it just snapped to origin. this is discussed here with how to solve this issue
the reason is when u animated the door it start from origin, but once u start the event while playing, the door snapped to origin, so U have to save the position of the door at the beginning of the game.
the video I have provided By Epic solve this issue, take a look and report back if this fixed your issue
answered Mar 18 '15 at 03:43 PMOmar Vector_dupe (suspended)
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