HUD Input doesnt work?!
i have created a camera pawn BP. All the inputs are in the BP. It works :D
Now i wanted to make a tutorial windows.
I have created a HUD. Wenn i use "Event Recieve Draw HUD" and "Draw Texture", it works :D Then i have integrated an input and it didnt work?! :(
Anyone knows, why? Here is the picture:
I know, there is no asset :D Cutted it out for this picture.
asked Mar 18 '15 at 03:58 PM in Using UE4
test with "enable input" and connect that with "get player controller". :)
answered Mar 18 '15 at 04:11 PM
Well, You could creater a custom event in HUD_BP, and then call it from Level Blueprint or Pawn
answered Sep 14 '15 at 12:41 PM
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