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HUD Input doesnt work?!

Hi,

i have created a camera pawn BP. All the inputs are in the BP. It works :D

Now i wanted to make a tutorial windows.

I have created a HUD. Wenn i use "Event Recieve Draw HUD" and "Draw Texture", it works :D Then i have integrated an input and it didnt work?! :(

Anyone knows, why? Here is the picture:alt text

I know, there is no asset :D Cutted it out for this picture.

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asked Mar 18 '15 at 03:58 PM in Using UE4

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Raidfire.Net
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2 answers: sort voted first

test with "enable input" and connect that with "get player controller". :)

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answered Mar 18 '15 at 04:11 PM

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Mapache
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avatar image Raidfire.Net Mar 18 '15 at 08:03 PM

It doesnt work. Any other idea?

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Well, You could creater a custom event in HUD_BP, and then call it from Level Blueprint or Pawn alt text

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answered Sep 14 '15 at 12:41 PM

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MateuszW93
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avatar image Rudy Q ♦♦ STAFF Sep 14 '15 at 08:59 PM

Hello raidfire.net,

As suggested by Mapache, you will need to enable input from the player controller. I have provided an example below. I hope this information helps.

Example: alt text

Make it a great day

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