[4.7.3/OSX] UE4 hangs when launching default UT map

I’ve reinstalled UT (“Verify” command) and finally realized that what’s happening is if I launch the UT default project from the Unreal Engine Library area, it always hangs at 72% whereas if I simply “Launch” from the UT Create area, it always works. Mind you, it took a couple days for me to catch on as to why it was hanging so frequently when I tried to launch but it finally clicked today.

Don’t know if this is just my Mac or just the Mac platform, but that’s what I’m getting at the moment.

Machine specs: rMBP/16gb RAM/512gb SSD/10.10.2