Timeline finishes but takes another 20 seconds to actualy finish it

I am re-sizing my object from scale 1 to 0.1 and moving it from x 100 to 0. It does all that, i check its coordinates are 0 and size 0.1 and it needs another 20 seconds to fire up destroy node. Imgur: The magic of the Internet Imgur: The magic of the Internet

EDIT: last 0.10 x value is moved in 15 seconds…

Hi tomatualus,

It’s hard to say for certain without seeing rest of your Blueprint setup, but it looks like you have Length set to 5 on this. Is that intentional, or did you want it to end when it hits value of 1.0?