So I started toying around with Unreal Engine 4 and so far I love it. But I must be doing something wrong, a blank blueprint project with NO starting content takes 183MB compiled (Well i added one box and a picture on it). That seems like way too much to me for an empty project, is unreal engine really that big?
I have every setting at the default value except for i only include directx 11 instead of 10+11.
I mean its very hard to make decent small games if the engine is THAT big.
Any help on reducing the size of a project would be greatly appreciated… I was told that the engine should be 50mb in size, but where does all the other files come from?
Thanks in advance!