Size of packaged empty blueprint project

So I started toying around with Unreal Engine 4 and so far I love it. But I must be doing something wrong, a blank blueprint project with NO starting content takes 183MB compiled (Well i added one box and a picture on it). That seems like way too much to me for an empty project, is unreal engine really that big?

I have every setting at the default value except for i only include directx 11 instead of 10+11.

I mean its very hard to make decent small games if the engine is THAT big.

Any help on reducing the size of a project would be greatly appreciated… I was told that the engine should be 50mb in size, but where does all the other files come from?

Thanks in advance!

They come from engine-default files, such as the Sky Sphere Blueprint. You can click on the eye symbol on the window and select “show engine content” to see what’s in there. Removing them would reduce the size but I’m not sure how safe that would be.