Replicate weapon sound (Sound Cue)
the client does not hear the shots fired by the server. i´m using Cue sound
asked Mar 19 '15 at 02:49 AM in Blueprint Scripting
Someone please answer this. sound replication is bllsht and it's about time something was done about it
answered Jul 24 '16 at 09:34 AM
Got the same problem and was about to create a topic about it..
I have been playing around with my weapon blueprint for an hour trying to get it replicating sound properly..
My best attempt:
Now the clients is playing sound, but it not 3d directional or anything, so it's still not usable in my case..
Please someone post a working sample of sound replication..
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