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How do I set a jump animation using the 2d sidescrolling blueprint?

I'm trying to set a jump animation using the 2d sidescroller blueprint. I'm using a flipbook and I can't seem to figure it out, i'm very new to this so I don't exactly know what i'm doing.

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asked Mar 19 '15 at 03:39 AM in Blueprint Scripting

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Mishashule
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avatar image Gestah Apr 07 '15 at 12:45 AM

I would also like to know

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You're character should have a character movement component in its BP. Correct? You can set its jump or "falling" velocity in the details panel with that selected.:) then go to the graph and pick a key! Maybe J for jump. From that event drag a wire and type the word jump and you should be able to call the jump function and BAMB. Then you can change the sprite flip book while he's jumping and then she he lands change it back by using a branch with a "is falling" node....If it's false back to the walking animation. :)

Good luck!!

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answered Apr 07 '15 at 01:36 AM

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AttemptD
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avatar image Gestah Apr 07 '15 at 04:21 PM

thanks, I'll try that

avatar image Breuc Jun 18 '18 at 10:42 PM

I set a jump animation when I press to jump and get on the ground jump animation don't stop? does not return to its original Idle state? thanks sorry for bad eng

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