Can't get a reference to World Settings

I am trying to get the Global Gravity Z variable but i can’t find a reference to World Settings anywhere. Actually I dont think the Global Gravity Z variable is even in the docs, seems like it’s not been exposed to blueprints properly at all.

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Hi Benjiko99,

To get the Global Gravity Z value you will need to get the World Settings through a ‘Get All Actors of Class’ node.

Please keep in mind that you can get this value but you can’t manipulate it at run-time. This is not currently exposed to blueprints.

Cheers,

TJ

Can we have it exposed to blueprints? I can’t find a way to do a “low gravity” mutator otherwise.

Hi CelestialPanda,

This is currently a feature request in our system. Exposing gravity manipulation at run-time for blueprints is something we hope to implement but it can be quite difficult to accomplish in a physics based engine.

Please feel free to checkout the UE4 Roadmap on Trello and vote for the gravity features.

Cheers,

TJ

Hello guys,

Sadly, as of October 2018, this setup of nodes only return 0 if the gravity isn’t overriden by the level settings. Do you guys know of a workaround about that ?