Shipping build doesn't recognize "r.DistanceFieldAO 0"

I have build my game as shipping and started a closed beta. Players are complaining since they can’t stop the DistanceFieldAO effect and it kills the framerate on slower hardware.

On a development build this console command works but:

Is there a way to stop the console from appearing ?
Will it run without the engine ?
I am using 4.7.3

Please consider this for Hot fix 4.7.4

I have a post on the forum here:
https://forums.unrealengine.com/showthread.php?63408-Shipping-build-doesn-t-recognize-quot-r-DistanceFieldAO-0-quot
I can provide steam key for testing.

Hey Midnight640,

I was able to reproduce this locally and have reported this in our bug database as UE-12498. Thanks for reporting it!!