Problems with Paper2D Tilemap
Hi there Im having an issue related to Paper2D and importing tilemaps. I'm having difficulty designing my diamond isometric tile map using UE4 due to floor tiles automatically placing themselves offset from the grid space. So I'm attempting to use Tiled to design my tilemap which is designed the way i want it but wont import into UE4 as I constantly find some error with my map so i really ned help finding out what missing.
Steps to follow:
Im not sure exactly what is missing in the tile map or what needs to be changed to the import so I'm really hoping I can have some much needed clarity to fix the error.
I am not sure if you are restricted by when using the free version, but you can also create a JSON Array and Hash with TexturePacker.
I am not sure what I should be looking for is the issue, so opening it in Notepad probably will not be of much help. That being said, I am looking at the file now through Notepad and noticed the x and y values for some of your images are really large? Perhaps this is what is causing your JSON to not import properly.
X and Y Values
answered Apr 03 '15 at 02:02 PM
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