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Source Length Switching


Here, the source length on point lights is displaying fine.

After I add a projectile or other object, the source length switches.


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asked Mar 20 '15 at 05:16 AM in Rendering

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avatar image [PB]Aphexx Nov 29 '16 at 09:09 PM

i also have this bug in our engine. it is very annoying is there a fix yet for source light switching?

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It is currently a known issue: https://issues.unrealengine.com/issue/UE-26956

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answered Nov 30 '16 at 06:55 PM

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Tim Hobson ♦♦ STAFF
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avatar image [PB]Aphexx Nov 30 '16 at 07:16 PM

thank you for clarification, tim!

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