Is there a way to change basic to bsp and vice versa without deleting?

So I made this nice, cute room with basic shapes, only to realize that I can’t use the subtractive tool on this shape type. Is there a way I can quickly convert all of these shapes to BSP shapes, and vice versa? The room can be rebuilt, sure, but it seems painful if I choose the wrong tool and have to delete and start over again. Thanks.

Hey Yoggi Vizulus,

Unfortunately, there is not a way to change basic shapes into BSP. The main reason for this is because UE4 is not a modeling program. BSPs are typically used for quick prototyping and blocking out a level for design purposes. While you can use BSP for a released game, it’s recommended for optimization purposes that you create a static mesh in your 3D modeling software.

Links for BSP assistance:

  • [Geometry Brush Actors][1]
  • [UE4 BSP Geometry][2]

Good luck with your project, please let us know if you have any further questions. :slight_smile:

Geometry Brush Actors in Unreal Engine | Unreal Engine 5.1 Documentation
[2]: Digital Tutors is now Pluralsight | Pluralsight

[Digest in Japanese][1]

https://answers.unrealengine.com/questions/443436/basic-shapes-と-geometry-brush-の使い分け方は-翻訳要約.html#answer-443453