PSD + transparency = white outlines
I want to know, how would you guys export 2D semitransparent layers from PSD for import to UE4 (and have correct borders/alpha). Exporting TGA files (videotutorial here http://youtu.be/oh2WGL8hvPo ) from every PSD is time consuming. Also when I make edit of PSD, I have to re-export new TGA that have different positions and re-import in UE4 make mess with whole scene.
There must be a simple way, how save PSD with correct alpha and imprort it in to UE4.
There is test PSD: https://drive.google.com/file/d/0B0uYVWhdF5Dcc2R0M1NNSFhjbk0/view?usp=sharing There is edited TGA: https://drive.google.com/file/d/0B0uYVWhdF5DcQW1NckRzMEhVMEU/view?usp=sharing There is screenshot of imported PSD: https://drive.google.com/file/d/0B0uYVWhdF5DcYnA0YVo2TDhFbzQ/view?usp=sharing There is screenshot of imported TGA: https://drive.google.com/file/d/0B0uYVWhdF5DcUnZaelpYUFNLN2c/view?usp=sharing
What is wrong with my PSD? How can I get off that white outline? Thanks for any help.
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