Hey, I’m working on AI and all the tutorials I’ve found are waaay too complicated for what I want. I just need simple blueprint script to make the AI always run towards the player following the nav mesh. Tutorials I’ve found are either using the level blueprint or set up a “Find player”, “Attack Player” or “Return to Patrol”.
I want the AI to spawn, then the AI runs to the player. Without using the Level BP since I plan on making multiple instances of the AI.
Any help?