Get a reference to a Blueprint actor of same type as self in a Blueprint?

I have a Blueprint named “BoxDynamicFollow”. I want this to have a “BoxDynamicFollow” reference/pointer in the Event Graph so I can pair two of these boxes together. How do I do this? I tried changing the Type of the Followee variable from Boolean to “BoxDynamicFollow”, but couldn’t find the “BoxDynamicFollow” blueprint as a Type. I could use an Actor reference and then cast, but that does not seem very elegant.