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How do I map a image/texture to a platform or cube?

I have had a few attempts at this myself with no such luck, please can you advise me how to do this properly? I am a beginner at this so am struggling a lot with this.

In the attached images, the first two the problem I have is that it applies to the sides of a cube or platform as such, but not the bottom or top, it just stretches the texture, I thought using the landscape class this would solve that problem but I could not see a setting in there for that.

I did my texture as a power of 2 starting with 2000 x 2000 going all the way down to about 512 x 512 still this did not solve the problem.

Am I missing a setting somewhere, am I setting this up all wrong? Anyway I have started from the beginning again as in the third image, question is where do I go from here, how do I apply a texture perfectly to a surface without it becoming stretched?

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asked Mar 20 '15 at 09:12 PM in Using UE4

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SomeT
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avatar image Moss Mar 22 '15 at 09:04 AM

Which cube mesh are you using?

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2 answers: sort voted first

Many thanks. works perfect now!

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answered Mar 23 '15 at 07:26 PM

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SomeT
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Ok if I'm correct just plugging the texture straight in is a much better idea. Now, I don't know how big that cube is...so the texture may need tiled up or down. So just plug a texture coordinate node into the UV input of the texture and adjust. :) as long as the cube was unwrapped correctly it should work.

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answered Mar 22 '15 at 12:06 AM

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AttemptD
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avatar image SomeT Mar 22 '15 at 02:14 PM

I ended up following this and got it working: https://www.youtube.com/watch?v=yKXVJo_qUKY

avatar image SomeT Mar 22 '15 at 03:35 PM

Actually still can't get it working when I do a bigger shape, I try and do what you said plug a texture coordinate node into the UV input of the texture, now I can't figure out how to change the coordinates or settings of the actual texture.

avatar image AttemptD Mar 23 '15 at 04:52 PM

If you plug in the texture coordinate you change it in that node. Select the nod and got the bottom left panel. There will be 2 values both set to 1. Play with those.

avatar image AttemptD Mar 23 '15 at 04:54 PM
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