Here’s a picture of the issue i just made an item struct and for whatever reason this keeps happening whenever i use make or break weapon(however its not doing this with item structs i made in 4.7.2) ive made 3 different structs and all with the same result 2 of them have custom item structs as inputs but 1 dosent so its not that also it only occurs when i create the make or break node and then relaunch ue4. Is this supposed to happen?? if not any ideas as to how i might be able to fix it?
I was able to reproduce the issue and I have created JIRA UE-12550 in our tracking software. Our developers are aware of the issue and they will be investigating it further.
We will post back here with updates as we have them.