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Allowing the character to jump when falling.

I'd like to still initiate the jump when the character is falling but I can't figure out how. Can anyone help? thanks

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asked Mar 22 '15 at 08:11 PM in Blueprint Scripting

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DTOX_FTW
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Use Launch instead of Jump

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answered Mar 23 '15 at 03:16 AM

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DTOX_FTW
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You mean like a double jump? There is a wiki entry on it if so.

https://wiki.unrealengine.com/How_to_Double_Jump

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answered Mar 22 '15 at 08:50 PM

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ecortez
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avatar image DTOX_FTW Mar 22 '15 at 09:03 PM

No. I've already set up a double jump. I'd just like to initiate the jumps when falling. Say the character walks off a cliff, as he falls I'd like to press 'spacebar' to jump. Right now it only works if the character is touching the ground.

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