I’m looking for a way to encrypt data before sending it to our database server and to decrypt a response or result gotten from the same server.
Currently I’m transmitting information using the JSON Query Plugin, which is plain text in sending and receiving anything. Obviously this can be manipulated rather easily (once you figured out some minor hurdles).
I’ve found another thread mentioning the FAES::EncryptData and FAES::DecryptData functions within the engines code, but they don’t seem to be ready or accessible yet? The questioner was using 4.2 back when he asked for a solution - now we’re up to 4.7 and I didn’t see a change when looking at the code.
I’m not that used to C++ at the moment, so I’m looking for a blueprint way to utilize the en-/decryption functions. A small C++ helper plugin would be fully ok too, if thats the best (only?) way to get the desired BP nodes ready for me and my mates.
I would like to bump this, because I am also interested in security of some data, is there any way to use encryption/decryption in blueprints ? Or do I have to create a unique one myself ?