Do I need to download the engine twice?
I downloaded everything as discribed in the video 'Downloading and Building UE4 Source' and now everything was working well.
Now I wanted to visit the markeplace to get some additional content and for that I needed to install the UnrealEngineLauncher. So I did. But immediately another download of 7GB (engine) + 3GB (content) started. So now it seems like I have the complete engine 2 times, one time in the github folder and another time in the UELauncher folder, although the size of the github folder is a lot bigger (about 15.7GB) than of the UELauncher folder (about 10GB still downloading the content). I just would like to know what is what. Which folder will be updated automatically and which one uses VS etc.?
thx a lot
asked Mar 27 '14 at 06:18 PM in Installation & Setup
If you installed originally from source the Launcher client isn't there, therefore it does need to download this content.
This seems to be the case if you want to compile from source, you effectively need two copies to run correctly, the good news is that updating the engine won't require you to download the entire 2 required + optional files from the repo but most likely just a new source ZIP under 100MB.
The source you got from github allows you to build directly from source.
The one that you get through the client is updated automatically.
answered Mar 27 '14 at 06:24 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here