Access None Error from Direct Actor Communication

I’m probably just derping and the solution is super simple but i’m trying to get a quick functioning hud into my game but I keep receiving this stupid error and its really holding me up, is there any immediate issues that anyone sees that will cause this?

Have you managed to find the cause of the errors? I am seeing the same problem but cannot find any details on what it means.

Hi ,

Your HUD is calling a null value for the player character. What you want to do is do a “get player character” node instead of a player character variable. After this, drag off of your get player character node and create a "cast to ". From here drag off of the "as " pin and pull the float value you were looking for. It should look more like this: