ART tool can't share files?

Hi there :slight_smile:

I rigged a character with the fab art tool and at the end I created an animRig and export file.
I sent the two files over to someone and he put them in exactly the right spot, however the ‘Add existing character’ option inside maya shows up empty. Hence it’s impossible to create the blue anim-control guy with the animRig file open.

If he takes the export file and tries to re-publish to basically create the Rig+Control section himself maya crashes.

I think I must be missing a file that I have to send him.
Which file exactly tells ART that there is an existing character or what’s the workflow for sharing assets?

thank you very much in advance!
chris

hello!

there are 4 files that need to be shared with the tools. Aside from the export and anim rig files, you also need to send over the icons you created. These are located in MayaTools/General/Icons/ART/Thumbnails/ProjectName/

Each character should have 2 icons: characterName and characterName_small

Once the other user has those and copies those in the same spot, you’re good!
Sorry that’s not as straight-forward as it should be. I’m working to address that in V2 :slight_smile:

hi jeremy!

thanks a lot for the reply, appreciated!
you know, somehow the animator managed to get it to work even without the thumbnail images lol; not sure how.
but i’ll send them to him anyway.

however, we encountered another small problem (which might be due to the same issue; we’ll test it in a bit)

whereas I can switch between FK/IK, he unfortunately gets this message

Error: ValueError: No object matches name: :ik_upperarm_fk_matcher_r

amongst others (no object matches name etc)

do you think that’s related to the same thing? :slight_smile:

thanks a lot jeremy; as always, appreciated!

chris

It will be the same issue :slight_smile:
The icon is used in the animation UI in the top right corner to specify what character the UI should be working on. Without the icon, it doesn’t know who to operate one, so it will error like above (notice no namespace before the colon!)
Hope that helps!

thanks :slight_smile:
you rock!