What is the difference between OnActorHit and OnComponentHit?
I feel both of them are the same, have the same functionalities, and can accept the same delegates.
What makes them different among themselves? Thanks in advance.
asked Mar 24 '15 at 01:48 AM in C++ Programming
Think of components as being children of Actors.
Imagine an actor that represents the car. Pretend the root object is the car body and each wheel is a component. If you wanted to get a hit event from the car body, you would use OnActorHit. If you wanted to get hit events from the wheels you would use OnComponentHit.
You couldn't use OnActorHit to get hit events from the wheels because they aren't actors, they're components of an actor.
answered Mar 24 '15 at 03:23 AM
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