Removing the code from the visual studio is simple enough (since you only need to delete the .h and .cpp files) but the annoyance is that these files are still visible from within the UE4 editor despite the fact they no longer exist. Right clicking on the Uproject file and generating project files does not resolve this issue, nor does building the project clear the files that are no longer there from my list of C++ classes.
How do I actually remove these files from the editor?
how does one even delete the binaries from the project? I first selected the .h and .cpp files from within VS and then I right clicked and selected remove. Then I opened explorer and deleted the files from the disk. When I try to compile it’s clearly referencing those files even though no other header or implementation file does. They were an extended class, nothing references them (except UE4 somehow).
So how did you go about deleting the binary files and does this resolve that conflict?