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[BUG/CRASH] Creating Widget.

I dont know way but when i have a Create Widget node some where in my project the dedicated server crashes.

I am using the following PiE settings. alt text

It only crash for dedicated server when running Offline or Standalone Client it works. (also in multiplayer). But dedicated server crashes.

I uploaded a blank project showing the bug.

This is prety critical, and game breaking. I also tryed checking if it was a dedicated server and not create the widget but crash stile acures.

Filename: test.rar

File Size: 1.08MB

Content: link text

File Download: https://drive.google.com/file/d/0B7MMiQc2raPVSFh1cmdWVlRCYmc/view?usp=sharing

DxDiag: link text

Bug Crash Report: link text

Other Log files is available in the download.

Thank you for looking into it.

WCode

Product Version: Not Selected
Tags:
test.txt (12.4 kB)
dxdiag.txt (44.3 kB)
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asked Mar 24 '15 at 02:11 PM in Bug Reports

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WCode
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1 answer: sort voted first

Hello WCode,

First off I would like to thank you for going through and presenting a lot of useful information and further more doing it in an organized manner. That allowed me to much more quickly find that this is a known issue (UE-11311) and that it has been resolved internally. This resolution will be available in a later release of the engine. I hope this information helps.

Make it a great day

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answered Mar 24 '15 at 02:40 PM

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Rudy Q ♦♦ STAFF
47.5k 545 132 522

avatar image WCode Mar 24 '15 at 03:10 PM

Yes that was great to hear.

I was wondering any ETA on the fix? Are we talking 4.8, or a soon to come hotfix?

Also is there a place where i can check up on issues with the number provided?

UE-11311

Thank you.

Best Regards.

avatar image Rudy Q ♦♦ STAFF Mar 24 '15 at 03:23 PM

Hello WCode,

There is not a time frame in place for when this solution will be released. As for the number that was given, this is so that any other staff member who needs information about this particular issue will know where to look in our data base. This can also make it much easier for other users request updates about particular issues without the need to go in depth every time.

avatar image noms Apr 04 '15 at 04:37 PM

Hi Rudy, is it possible to get the specific commit for this fix on the master branch if it's been pushed? We're waiting on it to continue work with dedicated servers.

Thanks!

avatar image Rudy Q ♦♦ STAFF Apr 06 '15 at 01:19 PM

Hello noms,

I did a bit of digging and I found that this issue's status has been changed to resolved internally. It has also been committed to main on github. I believe this is the commit that you are looking for. I hope this helps.

Commit:

https://github.com/EpicGames/UnrealEngine/commit/d84691802e54a8a0ebcf93b465b453f41e576ddb

Make it a great day

avatar image TheJamsh May 31 '15 at 10:31 AM
avatar image Rudy Q ♦♦ STAFF Jun 02 '15 at 01:04 PM

Hello TheJamsh,

After reading over your post I agree that this issue is similar, however I do not believe that it is the same issue. The issue reported on this thread has been resolved. I am going to mark this question as answered and assist you on the thread that was linked above.

Make it a great day

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