How can I attach one component from one BP, to a different component on a different BP

I think I must not be finding function for it. Right now I have it jerry-rigged, but I’d like to do it a better way.

Here’s a video of what I’m trying to do, but instead doing it by attaching two components (arrows) together:

EDIT: So I figured out how to move a component… However, only the component moves, not the entire mesh. How can I now move the full mesh along with the component?

All I’m seeing is you succesfully attaching wooden walls and no arrows at all. Is this the right video?

Yeah, the arrows are by default hidden in-game, in the video I only have the boxes visible.

That side is attaching correctly, however the way I’m doing it just doesn’t sit right with me. If a point touches the right side of that wall, then it moves the hologram wall into place, but has to be offset in order to be correctly placed. I can of course do the same on both sides, but when I start rotating and doing other things I’m not sure how I’d offset that so I’m trying to come up with a way of doing this the right way.

It turns out it was all just a hierarchy issue with all the components. Once I had it sorted correctly everything moved into place just fine!