Enter a static object (imported .obj vehicle) in VR game mode

Hello;

I would like to be able to “enter” an imported .obj model I have in my VR world. I dont want to be able to do anything but look around once inside the object but am unsure how to make this happen.

I am new to UE4, I have searched but all answers are based around blueprinting the vehicle for driving around etc and not the VR game mode.

Thanks for any help;

Andy

So I followed this model from the tutorials:
https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/PossessPawns/Blueprints/index.html

And then made sure the VR character within the vehicle couldnt move,fly,walk etc so it was just a rotating head position.

A word of warning - jumping in and out of vehicles can be a nasty feeling in VR - some kind of whiteout animation might help.