Importing FBX

Hi,

I have problem with importing .fbx models. I’ve downloaded feee desk model from a website in .fbx model. Desk is textured. When imported to UE4. I can see white mesh but in the content browser i have 3 materials imported with this model. Tried to move them on model but it doesn’t work. Im very begginer and solution is probably very easy.
Thanks!

Hey ,

I’ve collected some documentation on FBX that may be helpful to you:

  • [Importing Meshes via .FBX][1]
  • [FBX Best Practices][2]
  • [Importing FBX][3]
  • [Video Tutorial FBX Importing][4]

Cheers!

https://docs.unrealengine.com/latest/INT/Engine/Content/QuickStart/2/index.html
[2]: FBX Content Pipeline | Unreal Engine 5.1 Documentation
[3]: FBX Import Options Reference in Unreal Engine | Unreal Engine 5.1 Documentation
[4]: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums

Well for make sure they are materials not textures. If so you need to make a few materials that involve said textures. The if you double click on the model and go into mesh editor you can assign the 3 materials :slight_smile: